84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
82. OCR A Level (H446) SLR13 - 1.4 Floating point arithmetic
80. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 2 - Normalisation
79. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 1 - Overview
75. OCR A Level (H046-H446) SLR13 - 1.4 Two's complement
77. OCR A Level (H046-H446) SLR13 - 1.4 Hexadecimal representation
78. OCR A Level (H046-H446) SLR13 - 1.4 Converting between binary, hex & denary
74. OCR A Level (H046-H446) SLR13 - 1.4 Sign and magnitude
72. OCR A Level (H046-H446) SLR13 - 1.4 Primitive data types
81. OCR A Level (H446) SLR13 - 1.4 Floating point binary part 3 - Recap and further examples
76. OCR A Level (H046-H446) SLR13 - 1.4 Binary addition and subtraction
84. AQA GCSE (8525) SLR13 - 3.3 Compression Huffman coding
OCR A'Level (H046-H446) CISC vs RISC
1.2.4 Data Storage: Characters in Binary
Converting Decimal Numbers to Binary
A-level Computer Science Graph Traversal
130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow
A Level OCR Computer Science Data Types Part 1 [1.4.1]
122. OCR A Level (H446) SLR19 - 2.1 Caching
66. OCR A Level (H046-H446) SLR12 - 1.3 JavaScript