82. OCR A Level (H446) SLR13 - 1.4 Floating point arithmetic
81. OCR A Level (H446) SLR13 - 1.4 Floating point binary part 3 - Recap and further examples
77. OCR A Level (H046-H446) SLR13 - 1.4 Hexadecimal representation
79. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 1 - Overview
72. OCR A Level (H046-H446) SLR13 - 1.4 Primitive data types
73. OCR A Level (H046-H446) SLR13 - 1.4 Binary positive integers
80. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 2 - Normalisation
74. OCR A Level (H046-H446) SLR13 - 1.4 Sign and magnitude
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
78. OCR A Level (H046-H446) SLR13 - 1.4 Converting between binary, hex & denary
75. OCR A Level (H046-H446) SLR13 - 1.4 Two's complement
76. OCR A Level (H046-H446) SLR13 - 1.4 Binary addition and subtraction
82. AQA GCSE (8525) SLR13 - 3.3 Sound
91. OCR A Level (H446) SLR14 - 1.4 Data structures part 5 - Hash tables
A-level Computer science OCR - Support for doing floating point questions - TIPS!
22. OCR A Level (H046-H446) SLR5 - 1.2 Utilities
96. OCR A Level (H446) SLR14 - 1.4 Data structures part 5 - Hash tables (operations)
114. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 4
147. OCR A Level (H046-H446) SLR25 - 2.3 Standard algorithms
Converting positive floating point binary numbers to denary (OCR A-Level Computer Science)