8. OCR A Level (H046-H446) SLR2 - 1.1 Multi-core & parallel systems
7. OCR A Level (H446) SLR2 - 1.1 GPUs and their uses
132. OCR A Level (H446) SLR22 - 2.1 Benefits & trade offs of concurrent processing
14. OCR A Level (H046-H446) SLR4 - 1.2 Paging, segmentation and virtual memory
6. OCR A Level (H046-H446) SLR2 - 1.1 CISC vs RISC
80. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 2 - Normalisation
23. OCR A Level (H046-H446) SLR5 - 1.2 Open vs closed
22. OCR A Level (H046-H446) SLR5 - 1.2 Utilities
24. OCR A Level (H046-H446) SLR5 - 1.2 Translators
You Have The Wrong Bike, Here's Why
131. OCR A Level (H446) SLR22 - 2.1 Tackling concurrent problems
11. OCR A Level (H046-H446) SLR3 - 1.1 RAM and ROM
OCR A-Level Computer Science: Mastering Pipelining in 5 Minutes - H446 Revision
122. OCR A Level (H446) SLR19 - 2.1 Caching
18. OCR A Level (H046-H446) SLR4 - 1.2 BIOS
20. OCR A Level (H046-H446) SLR4 - 1.2 Virtual machines
10. OCR A Level (H046-H446) SLR3 - 1.1 Magnetic, flash and optical storage
76. OCR A Level (H046-H446) SLR13 - 1.4 Binary addition and subtraction
32. OCR A Level (H446) SLR7 - 1.2 Programming paradigms
35. OCR A Level (H446) SLR7 - 1.2 Addressing memory