79. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 1 - Overview
80. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 2 - Normalisation
78. OCR A Level (H046-H446) SLR13 - 1.4 Converting between binary, hex & denary
Little Man Computer A Level CS exam revision worked example
77. OCR A Level (H046-H446) SLR13 - 1.4 Hexadecimal representation
72. OCR A Level (H046-H446) SLR13 - 1.4 Primitive data types
75. OCR A Level (H046-H446) SLR13 - 1.4 Two's complement
73. OCR A Level (H046-H446) SLR13 - 1.4 Binary positive integers
82. OCR A Level (H446) SLR13 - 1.4 Floating point arithmetic
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
74. OCR A Level (H046-H446) SLR13 - 1.4 Sign and magnitude
Converting positive floating point binary numbers to denary (OCR A-Level Computer Science)
67. OCR A Level (H446) SLR12 - 1.3 Search engine indexing
36. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 1
OCR A'Level (H046-H446) CISC vs RISC
115. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 5
81. OCR A Level (H446) SLR13 - 1.4 Floating point binary part 3 - Recap and further examples
A-level Computer science OCR - Support for doing floating point questions - TIPS!
37. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 2
76. OCR A Level (H046-H446) SLR13 - 1.4 Binary addition and subtraction