78. OCR A Level (H046-H446) SLR13 - 1.4 Converting between binary, hex & denary
79. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 1 - Overview
80. OCR A Level (H046-H446) SLR13 - 1.4 Floating point binary part 2 - Normalisation
82. OCR A Level (H446) SLR13 - 1.4 Floating point arithmetic
74. OCR A Level (H046-H446) SLR13 - 1.4 Sign and magnitude
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
77. OCR A Level (H046-H446) SLR13 - 1.4 Hexadecimal representation
73. OCR A Level (H046-H446) SLR13 - 1.4 Binary positive integers
81. OCR A Level (H446) SLR13 - 1.4 Floating point binary part 3 - Recap and further examples
72. OCR A Level (H046-H446) SLR13 - 1.4 Primitive data types
75. OCR A Level (H046-H446) SLR13 - 1.4 Two's complement
76. OCR A Level (H046-H446) SLR13 - 1.4 Binary addition and subtraction
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
56. OCR A Level (H446) SLR10 - 1.3 Transaction processing
129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions
118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality
64. OCR A Level (H046-H446) SLR12 - 1.3 HTML
48. OCR A Level (H446) SLR9 - 1.3 Symmetric & asymmetric encryption
120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs
1.4.1 Data types - Binary to Hex Conversion - OCR - A-Level Computer Science