4X and Abstraction in Game Design - How to achieve the "one more turn" effect
How to design an Abstract Strategy Board Game *Top 10 Mechanisms*
What's A 4X Game, And Why Do They Rule?
TactiCon - The challenge of designing the core game loop of strategy games
Designing Systems for Strategy Games
BATTLEMODE: Why Modern 4X UI Design Sucks (and Why Games Like Mech Engineer Do It Better)
Rock, Paper, Scissors Design in Strategy Games
Introducing: PROJECT CAPRICA - A 4X Space Strategy Game Tutorial in Unity
Aligning Game Design with Science
Board Games 101: What is a 4X Game?
"King Me": A Defense of King-Making in Board Game Design
Dice: when to use them in a design, when not to
Don't Do This At Home
SOLID Design Principles for Game Development
Types of Strategy Games | Video Essay
An abstract Geometry Wars game #gamedev #gamedesign #gamedevelopment #gamedeveloper #gamedesigner
The Claustrophobic Nature of Open World Design | Critical Thought, Game Design Lessons
Making "Gamefeel" Work For your Design | Critical Thought, game design talk, game dev lessons
Behavioural change for game design in science Tim Laning
IQ TEST