29. OCR A Level (H046-H446) SLR6 - 1.2 Writing & following algorithms
30. OCR A Level (H046) SLR6 - 2.2 Test strategies
126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
127. OCR A Level (H046-H446) SLR20 - 2.1 Identify sub procedures
116. OCR A Level (H046-H446) SRL18 - 2.1 The nature of abstraction
27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
31. OCR A Level (H046) SLR6 - 2.2 Test data & user feedback
33. OCR A Level (H046-H446) SLR7 - 1.2 Procedural languages
118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality
42. OCR A Level (H046-H446) SLR8 - 1.2 Introduction to programming part 3 procedures & functions
41. OCR A Level (H046-H446) SLR8 - 1.2 Introduction to programming part 2 variables & constants
28. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 2
128. OCR A Level (H046-H446) SLR21 - 2.1 Decision points in a solution
61. OCR A Level (H446) SLR11 - 1.3 Network security threats
"Corinne talks CND" - OCR A'Level project - Success criteria
140. OCR A Level (H446) SLR24 - 2.2 Problem recognition
122. OCR A Level (H446) SLR19 - 2.1 Caching
157. OCR A Level (H446) SLR26 - 2.3 Dijkstra's shortest path
123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components
153. OCR A Level (H046-H446) SLR25 - 2.3 Representing, adding & removing from queues & stacks