29. OCR A Level (H046-H446) SLR6 - 1.2 Writing & following algorithms
30. OCR A Level (H046) SLR6 - 2.2 Test strategies
28. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 2
27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
31. OCR A Level (H046) SLR6 - 2.2 Test data & user feedback
139. OCR A Level (H446) SLR24 - 2.2 Features of a problem
133. OCR A Level (H046-H446) SLR23 - 2.2 Programming constructs
141. OCR A Level (H446) SLR24 - 2.2 Problem decomposition
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126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
136. OCR A Level (H046-H446) SLR23 - 2.2 Functions & procedures
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142. OCR A Level (H446) SLR24 - 2.2 Divide & conquer
29. AQA GCSE (8525) SLR6 - 3.8 Privacy issues
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157. OCR A Level (H446) SLR26 - 2.3 Dijkstra's shortest path
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction
41. OCR A Level (H046-H446) SLR8 - 1.2 Introduction to programming part 2 variables & constants
160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms