27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
28. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 2
30. OCR A Level (H046) SLR6 - 2.2 Test strategies
31. OCR A Level (H046) SLR6 - 2.2 Test data & user feedback
OCR A-Level Computer Science: Navigating Input Devices in 5 Minutes - H446 Revision
29. OCR A Level (H046-H446) SLR6 - 1.2 Writing & following algorithms
48. OCR A Level (H446) SLR9 - 1.3 Symmetric & asymmetric encryption
20. OCR A Level (H046-H446) SLR4 - 1.2 Virtual machines
135. OCR A Level (H046-H446) SLR23 - 2.2 Global & local variables
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
OCR A-Level Computer Science: Mastering Pipelining in 5 Minutes - H446 Revision
10. OCR A Level (H046-H446) SLR3 - 1.1 Magnetic, flash and optical storage
134. OCR A Level (H446) SLR23 - 2.2 Recursion
52. OCR A Level (H446) SLR10 - 1.3 Normalisation to 3NF
157. OCR A Level (H446) SLR26 - 2.3 Dijkstra's shortest path
A-Level Computer Science - CPU Components in 5 minutes - OCR H446
26. OCR A Level (H446) SLR5 - 1.2 Linkers, loaders and libraries
70. OCR A Level (H446) SLR12 - 1.3 Server and client side processing
57. OCR A Level (H046-H446) SLR11 - 1.3 Network characteristics & protocols
47. OCR A Level (H446) SLR9 - 1.3 Run length & dictionary coding