22. OCR A Level (H046-H446) SLR5 - 1.2 Utilities
25. OCR A Level (H446) SLR5 - 1.2 Stages of compilation
26. OCR A Level (H446) SLR5 - 1.2 Linkers, loaders and libraries
21. OCR A Level (H046-H446) SLR5 - 1.2 The nature of applications
23. OCR A Level (H046-H446) SLR5 - 1.2 Open vs closed
57. OCR A Level (H046-H446) SLR11 - 1.3 Network characteristics & protocols
132. OCR A Level (H446) SLR22 - 2.1 Benefits & trade offs of concurrent processing
138. OCR A Level (H446) SLR23 - 2.2 Object orientated techniques
30. OCR A Level (H046) SLR6 - 2.2 Test strategies
47. OCR A Level (H446) SLR9 - 1.3 Run length & dictionary coding
BIOS - OCR GCE Computer science
122. OCR A Level (H446) SLR19 - 2.1 Caching
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
7. OCR A Level (H446) SLR2 - 1.1 GPUs and their uses
52. OCR A Level (H446) SLR10 - 1.3 Normalisation to 3NF
OCR A Level (H046-H446) The nature of applications
58. OCR A Level (H046-H446) SLR11 - 1.3 TCP IP, DNS & protocol layers
31. OCR A Level (H046) SLR6 - 2.2 Test data & user feedback
20. OCR A Level (H046-H446) SLR4 - 1.2 Virtual machines
35. OCR A Level (H446) SLR7 - 1.2 Addressing memory