2. OCR A Level (H406-H466) SLR1 - 1.1 Fetch, decode, execute cycle
28. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 2
1. OCR A Level (H046-H446) SLR1 - 1.1 ALU, CU, registers and buses
27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
4. OCR A Level (H466) SLR1 - 1.1 Pipelining
37. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 2
34. OCR A Level (H046-H446) SLR7 - 1.2 Assembly language and LMC language
36. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 1
7. OCR A Level (H446) SLR2 - 1.1 GPUs and their uses
158. OCR A Level (H446) SLR26 - 2.3 A star pathfinding
32. OCR A Level (H446) SLR7 - 1.2 Programming paradigms
8. OCR A Level (H046-H446) SLR2 - 1.1 Multi-core & parallel systems
20. OCR A Level (H046-H446) SLR4 - 1.2 Virtual machines
160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms
75. OCR A Level (H046-H446) SLR13 - 1.4 Two's complement
OCR - AS-Level / A-Level Computer Science - 1 2 2 Applications Generation
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
133. OCR A Level (H046-H446) SLR23 - 2.2 Programming constructs
131. OCR A Level (H446) SLR22 - 2.1 Tackling concurrent problems
26. OCR A Level (H446) SLR5 - 1.2 Linkers, loaders and libraries