160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms
161. OCR A Level (H446) SLR26 - 2.3 Comparison of the complexity of algorithms
158. OCR A Level (H446) SLR26 - 2.3 A star pathfinding
157. OCR A Level (H446) SLR26 - 2.3 Dijkstra's shortest path
159. OCR A Level (H446) SLR26 - 2.3 A star pathfinding revisited
162. OCR A Level (H446) SLR26 - 2.3 Big O notation in practice
122. OCR A Level (H446) SLR19 - 2.1 Caching
155. OCR A Level (H446) SLR26 - 2.3 Implement merge sort
36. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 1
142. OCR A Level (H446) SLR24 - 2.2 Divide & conquer
146. OCR A Level (H046-H446) SLR25 - 2.3 Analysis &design of algorithms
150. OCR A Level (H046-H446) SLR25 - 2.3 Implement binary search
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
153. OCR A Level (H046-H446) SLR25 - 2.3 Representing, adding & removing from queues & stacks
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
132. OCR A Level (H446) SLR22 - 2.1 Benefits & trade offs of concurrent processing
85. OCR A Level (H046-H446) SLR14 - 1.4 Arrays, records, lists & tuples
131. OCR A Level (H446) SLR22 - 2.1 Tackling concurrent problems
116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction
134. OCR A Level (H446) SLR23 - 2.2 Recursion