149. OCR A Level (H046-H446) SLR25 - 2.3 Implement linear search
148. OCR A Level (H046-H446) SLR25 - 2.3 Algorithms for the main data structures
150. OCR A Level (H046-H446) SLR25 - 2.3 Implement binary search
152. OCR A Level (H046-H446) SLR25 - 2.3 Implement insertion sort
146. OCR A Level (H046-H446) SLR25 - 2.3 Analysis &design of algorithms
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
151. OCR A Level (H046-H446) SLR25 - 2.3 Implement bubble sort
147. OCR A Level (H046-H446) SLR25 - 2.3 Standard algorithms
153. OCR A Level (H046-H446) SLR25 - 2.3 Representing, adding & removing from queues & stacks
139. OCR A Level (H446) SLR24 - 2.2 Features of a problem
160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms
29. OCR A Level (H046-H446) SLR6 - 1.2 Writing & following algorithms
137. OCR A Level (H046-H446) SLR23 - 2.2 Integrated development environments
A level Computer Science: Absolute and relative errors
143. OCR A Level (H446) SLR24 - 2.2 Use of abstraction
90. OCR A Level (H446) SLR14 - 1.4 Data structures part 4 - Trees
128. OCR A Level (H046-H446) SLR21 - 2.1 Decision points in a solution
135. OCR A Level (H046-H446) SLR23 - 2.2 Global & local variables
162. OCR A Level (H446) SLR26 - 2.3 Big O notation in practice
AS/A-Level Computer Science: Sorts and Searches