146. OCR A Level (H046-H446) SLR25 - 2.3 Analysis &design of algorithms
147. OCR A Level (H046-H446) SLR25 - 2.3 Standard algorithms
148. OCR A Level (H046-H446) SLR25 - 2.3 Algorithms for the main data structures
150. OCR A Level (H046-H446) SLR25 - 2.3 Implement binary search
149. OCR A Level (H046-H446) SLR25 - 2.3 Implement linear search
152. OCR A Level (H046-H446) SLR25 - 2.3 Implement insertion sort
153. OCR A Level (H046-H446) SLR25 - 2.3 Representing, adding & removing from queues & stacks
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
151. OCR A Level (H046-H446) SLR25 - 2.3 Implement bubble sort
145. OCR A Level (H446) SLR24 - 2.2 Performance modelling, pipelining & visualisation
141. OCR A Level (H446) SLR24 - 2.2 Problem decomposition
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
155. OCR A Level (H446) SLR26 - 2.3 Implement merge sort
139. OCR A Level (H446) SLR24 - 2.2 Features of a problem
OCR A Level H446 Computer Science Unit 2 2019 paper
119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model
160. OCR A Level (H446) SLR26 - 2.3 Measures and methods to determine efficiency of algorithms
Craig'n'Dave Slander
137. OCR A Level (H046-H446) SLR23 - 2.2 Integrated development environments
158. OCR A Level (H446) SLR26 - 2.3 A star pathfinding