145. OCR A Level (H446) SLR24 - 2.2 Performance modelling, pipelining & visualisation
142. OCR A Level (H446) SLR24 - 2.2 Divide & conquer
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
141. OCR A Level (H446) SLR24 - 2.2 Problem decomposition
140. OCR A Level (H446) SLR24 - 2.2 Problem recognition
139. OCR A Level (H446) SLR24 - 2.2 Features of a problem
143. OCR A Level (H446) SLR24 - 2.2 Use of abstraction
146. OCR A Level (H046-H446) SLR25 - 2.3 Analysis &design of algorithms
56. OCR A Level (H446) SLR10 - 1.3 Transaction processing
15. OCR A Level (H046-H446) SLR4 - 1.2 Interrupts
138. OCR A Level (H446) SLR23 - 2.2 Object orientated techniques
122. OCR A Level (H446) SLR19 - 2.1 Caching
150. OCR A Level (H046-H446) SLR25 - 2.3 Implement binary search
130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow
OCR GCE Revision - Pipelining - CPU and general purpose
153. OCR A Level (H046-H446) SLR25 - 2.3 Representing, adding & removing from queues & stacks
136. OCR A Level (H046-H446) SLR23 - 2.2 Functions & procedures
147. OCR A Level (H046-H446) SLR25 - 2.3 Standard algorithms
126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
155. OCR A Level (H446) SLR26 - 2.3 Implement merge sort