141. OCR A Level (H446) SLR24 - 2.2 Problem decomposition
140. OCR A Level (H446) SLR24 - 2.2 Problem recognition
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
139. OCR A Level (H446) SLR24 - 2.2 Features of a problem
145. OCR A Level (H446) SLR24 - 2.2 Performance modelling, pipelining & visualisation
116. OCR A Level (H046-H446) SRL18 - 2.1 The nature of abstraction
147. OCR A Level (H046-H446) SLR25 - 2.3 Standard algorithms
122. OCR A Level (H446) SLR19 - 2.1 Caching
124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem
117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
137. OCR A Level (H046-H446) SLR23 - 2.2 Integrated development environments
154. OCR A Level (H046-H446) SLR25 - 2.3 Comparing suitability of algorithms
88. OCR A Level (H446) SLR14 - 1.4 Data structures part 2 - Graphs
Contracts: Bridging Logical and Procedural Thinking
135. OCR A Level (H046-H446) SLR23 - 2.2 Global & local variables
Nominal v Real - the difference
119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model
161. OCR A Level (H446) SLR26 - 2.3 Comparison of the complexity of algorithms
162. OCR A Level (H446) SLR26 - 2.3 Big O notation in practice