13. OCR A Level (H046-H446) SLR4 - 1.2 Need for operating systems
15. OCR A Level (H046-H446) SLR4 - 1.2 Interrupts
72. OCR A Level (H046-H446) SLR13 - 1.4 Primitive data types
14. OCR A Level (H046-H446) SLR4 - 1.2 Paging, segmentation and virtual memory
73. OCR A Level (H046-H446) SLR13 - 1.4 Binary positive integers
17. OCR A Level (H046-H446) SLR4 - 1.2 Types of operating system
137. OCR A Level (H046-H446) SLR23 - 2.2 Integrated development environments
20. OCR A Level (H046-H446) SLR4 - 1.2 Virtual machines
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
74. OCR A Level (H046-H446) SLR13 - 1.4 Sign and magnitude
70. OCR A Level (H446) SLR12 - 1.3 Server and client side processing
145. OCR A Level (H446) SLR24 - 2.2 Performance modelling, pipelining & visualisation
A-level Computer science OCR - Support for doing floating point questions - TIPS!
26. OCR A Level (H446) SLR5 - 1.2 Linkers, loaders and libraries
85. OCR A Level (H046-H446) SLR14 - 1.4 Arrays, records, lists & tuples
27. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 1
61. OCR A Level (H446) SLR11 - 1.3 Network security threats
4. OCR A Level (H466) SLR1 - 1.1 Pipelining
32. OCR A Level (H446) SLR7 - 1.2 Programming paradigms
18. OCR A Level (H046-H446) SLR4 - 1.2 BIOS