127. OCR A Level (H046-H446) SLR20 - 2.1 Identify sub procedures
126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
125. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a solution
124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem
122. OCR A Level (H446) SLR19 - 2.1 Caching
128. OCR A Level (H046-H446) SLR21 - 2.1 Decision points in a solution
123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components
129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions
116. OCR A Level (H046-H446) SRL18 - 2.1 The nature of abstraction
94. OCR A Level (H046-H446) SLR14 - 1.4 Data structures part 3 - Stacks & queues (operations)
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality
117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction
120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs
28. OCR A Level (H046-H446) SLR6 - 1.2 Development methodologies part 2
130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow
42. OCR A Level (H046-H446) SLR8 - 1.2 Introduction to programming part 3 procedures & functions
143. OCR A Level (H446) SLR24 - 2.2 Use of abstraction
Computing Thinking Ahead
2.1.3 Computational thinking- Thinking procedurally