122. OCR A Level (H446) SLR19 - 2.1 Caching
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs
123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components
2.1.4 Computational thinking- Thinking logically
119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model
116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
29. OCR A Level (H046-H446) SLR6 - 1.2 Writing & following algorithms
126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
128. OCR A Level (H046-H446) SLR21 - 2.1 Decision points in a solution
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions
127. OCR A Level (H046-H446) SLR20 - 2.1 Identify sub procedures
2.1.2 Computational thinking -Thinking ahead
3. OCR A Level (H406-H466) SLR1 - 1.1 Performance of the CPU
89. OCR A Level (H046-H446) SLR14 - 1.4 Data structures part 3 - Stacks & queues
22. OCR A Level (H046-H446) SLR5 - 1.2 Utilities
117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction
124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem