122. OCR A Level (H446) SLR19 - 2.1 Caching
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components
120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs
118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality
124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem
131. OCR A Level (H446) SLR22 - 2.1 Tackling concurrent problems
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
Thank you
116. OCR A Level (H046-H446) SRL18 - 2.1 The nature of abstraction
132. OCR A Level (H446) SLR22 - 2.1 Benefits & trade offs of concurrent processing
129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions
2.1.1 Computational Thinking- Thinking abstractly
106. OCR A Level (H446) SLR15 - 1.4 D-type flip flops
145. OCR A Level (H446) SLR24 - 2.2 Performance modelling, pipelining & visualisation
88. OCR A Level (H446) SLR14 - 1.4 Data structures part 2 - Graphs
140. OCR A Level (H446) SLR24 - 2.2 Problem recognition
84. OCR A Level (H046-H446) SLR13 - 1.4 Character sets
2.1.2 Computational thinking -Thinking ahead
137. OCR A Level (H046-H446) SLR23 - 2.2 Integrated development environments