117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction
118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality
116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction
119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model
122. OCR A Level (H446) SLR19 - 2.1 Caching
2.1.2 Computational thinking -Thinking ahead
121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions
2.1.3 Computational thinking- Thinking procedurally
144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics
126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem
130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow
124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem
A&O Thinking Ahead: A New Reality - WimDejonghe
37. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 2
The Nature Of Abstraction.
38. OCR A Level (H446) SLR7 - 1.2 Object-oriented languages part 3
123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components
114. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 4
138. OCR A Level (H446) SLR23 - 2.2 Object orientated techniques
Object Orientation OCR Computer Science Paper 2 Section B