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117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction

117. OCR A Level (H046-H446) SLR18 - 2.1 The need for abstraction

116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction

116. OCR A Level (H046-H446) SLR18 - 2.1 The nature of abstraction

118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality

118. OCR A Level (H046-H446) SLR18 - 2.1 Abstraction & reality

119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model

119. OCR A Level (H046-H446) SLR18 - 2.1 Devise an abstract model

122. OCR A Level (H446) SLR19 - 2.1 Caching

122. OCR A Level (H446) SLR19 - 2.1 Caching

126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem

126. OCR A Level (H046-H446) SLR20 - 2.1 Steps to solve a problem

112. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 2

112. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 2

121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions

121. OCR A Level (H046-H446) SLR19 - 2.1 Determining preconditions

130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow

130. OCR A Level (H046-H446) SLR21 - 2.1 Decisions & program flow

129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions

129. OCR A Level (H046-H446) SLR21 - 2.1 Determine logical conditions

144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics

144. OCR A Level (H446) SLR24 - 2.2 Backtracking, data mining & heuristics

124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem

124. OCR A Level (H046-H446) SLR20 - 2.1 Identify components of a problem

120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs

120. OCR A Level (H046-H446) SLR19 - 2.1 Identify inputs & outputs

114. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 4

114. OCR A Level (H046-H446) SLR17 - 1.5 Moral, social & ethical issues part 4

139. OCR A Level (H446) SLR24 - 2.2 Features of a problem

139. OCR A Level (H446) SLR24 - 2.2 Features of a problem

2.1.2 Computational thinking -Thinking ahead

2.1.2 Computational thinking -Thinking ahead

143. OCR A Level (H446) SLR24 - 2.2 Use of abstraction

143. OCR A Level (H446) SLR24 - 2.2 Use of abstraction

123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components

123. OCR A Level (H046-H446) SLR19 - 2.1 Reusable components

88. OCR A Level (H446) SLR14 - 1.4 Data structures part 2 - Graphs

88. OCR A Level (H446) SLR14 - 1.4 Data structures part 2 - Graphs

140. OCR A Level (H446) SLR24 - 2.2 Problem recognition

140. OCR A Level (H446) SLR24 - 2.2 Problem recognition

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