065- (SETUP) OpenGL CUDA 10 - OpenGL Shader Syntax Highlighter for GLSL
067-(SETUP) OpenGL MFC 1 - MFC MDI Project 1, pragma warning push, push macro, push_macro
065- OGPG9 02, Normalized, Interpolated, Interleaved Buffer, Stride, offsetof, glVertexAttribPointer
075- OpenGL MFC 7 - MFC MDI Project 7, OpenGL and MFC Integration, OpenGL Shaders
068- OpenGL MFC 2 - MFC MDI Project 2, Multiple Different Document Types, Resource Editing
073- OpenGL MFC 6 - MFC MDI Project 6, Editing Graphic Resources and Tab Icons, Axialis IconWorkshop
069- OpenGL MFC 3 - MFC MDI Project 3, Multiple Different Document Types, Resource Editing
082- (SETUP) OpenGL Shaders 2, OGSB7 1 - Project Template
072- OpenGL MFC 5 - MFC MDI Project 5, CDocManager, Multiple Document Interface
066- OGPG9 03, OpenGL Texture In Gory Detail, Sampler, Texture Swizzle, glTextureParameter
068 - Uniform Block 1, Uniform Block Song, Linear Interpolation mix Hermite Interpolation smoothstep
069 - Uniform Block 2, Uniform Block Binding Point vs Uniform Block Index, GL_UNIFORM_BUFFER
015 - (TBB Internals 1) Fibonacci Sequence, parallel_invoke
064 - Can We Improve IQ? Yes or No ? Getting Membership for Free, How?
072 - Accurate, Efficient, and Effective Algorithm for Numerical Multiple Integrals in C++
065 - SYCL 자습서 44 - 2차원 nd_range 커널 일반화 kernel generalization - nd_range 자습서 2
050k - 수치미분법, 수치적분법, CUDA, SYCL, OpenGL, OpenCL, MFC 시리즈 버그 수정
Забавная анимация текста в After Effects - AEplug 074
Разочарование на базе RTX 3060 + i5 10200H Обзор и тесты в играх.
069 - SYCL 자습서 48 - Generalized Tiled Matrix Multiplication wt Local Accessor ND-Range 자습서 5